Software Used
Autodesk 3DS Max
V-Ray Rnderer 
Adobe Photoshop

Responsible for
Camera setting, Materials, Lighting, 3D model adjustments and image post production.

 

About Me

Hey There, welcome to my portfolio! Professionally, I am 3D artist and versatile digital media specialist who is fascinated by the empowerment of 3D technologies in visual storytelling. When I’m not working on 3D images you can find me working on my Delorean, behind a camera at a special event or designing the next cool 3D printed project. Feel free to drop me a line if you are interested in consulting, contract projects or just want to grow your network. 

Skills

 

  • Autodesk 3ds Max

  • V-Ray by Chaos Group

  • Blender 2.8+

  • Quixel Suite 

  • Unreal Engine 5

  • Solidworks

  • Adobe After Effects

  • Adobe Photoshop 

  • Adobe Premier

  • Autodesk Maya

  • Corona Renderer

  • Cinema 4D 

  • RedShift Render Engine

  • Autodesk Fusion 360

  • Video Copilot Element 3D

  • Substance Designer

  • Adobe Audition

Past Work and Other Skills

Photography / Videography 

Personal

To better my ability as a 3D artist, I took it upon myself to learn more photography techniques. 

 

Package Design

Rocket Book 2016

Conceptualized, designed and executed product packaging for a retail product launch of the Rocketbook Wave. 

 

Marketing and Branding

CoolChip Technologies 2015

I was responsible for maintaining brand cohesion and designing all outbound documentation.

 

3D Printing & Prototyping

CoolChip Technologies 2015

Designed and 3D printed everything from engineering test beds to product packaging for tier one customers. 

3D Animation Maters Thesis

Northeastern University 2017

Scripted, story boarded, modeled and animated a short film about an inventor who’s invention worked in a mysterious way. 

3D Animation Maters Thesis

Northeastern University 2016

composed in Adobe Audition both diegetic and nondiegetic audio to a sample silent  3D animated project.